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1. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Alghara wrote: Anthar Thebess wrote: Don't compare nullsec faction ships and T2/ T1 ships. Factions are meant to be better. The moment someone start to use nullsec faction ships fleets the moment their SRP will die. Very simple - you ca...
- by Meandering Milieu - at 2014.08.08 08:39:00
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2. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Conclusion supported by the fact that domis and geddons are still the dominant battleship in high sec war fleets, because there are no bombs there. No reason to use a mega with rails on its place. So something that does...
- by Meandering Milieu - at 2014.08.08 08:36:00
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3. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: Meandering Milieu wrote: If sentries are so powerful why was domi fleet dropped by CFC and several others, for baltec, which apparently gets less tracking and damage? If they are so strong why does CFC not carry an is...
- by Meandering Milieu - at 2014.08.08 08:34:00
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4. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Xan Pendragon wrote: Instead of changing ships to "rebalance", why not look at a system-wide change to PvP in low sec? So desperate is this carebear to protect his golden goose that he suggests we just completely...
- by Meandering Milieu - at 2014.08.07 02:46:00
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5. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Meandering Milieu wrote: Which is why you never see solo roaming blaster proteus out in space, ever, at all, right? You also never see them in WHs. They have a different niche. You never see tengu fleets at all right, both r...
- by Meandering Milieu - at 2014.08.07 00:21:00
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6. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Speaking about the meta a bit: If sentries are so powerful why was domi fleet dropped by CFC and several others, for baltec, which apparently gets less tracking and damage? If they are so strong why does CFC not carry an ishtar doctrine? ( Sev...
- by Meandering Milieu - at 2014.08.07 00:20:00
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7. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: Meandering Milieu wrote: PotatoOverdose wrote: Taleden wrote: (L) Tachyon Beam Laser II: 455dps @ 33+25km, 0.0174rad/s, 400m res
(L) 425mm Railgun II: 400dps @ 36+30km, 0.01263rad/s, 400m res
(L) 1400mm...
- by Meandering Milieu - at 2014.08.06 23:57:00
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8. Remove Defenders, Refund SP - in Player Features and Ideas Discussion [original thread]
Buff defender missile range, make them auto-target bombs and drones.
- by Meandering Milieu - at 2014.08.06 02:46:00
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9. Sentry Drone Change - in Player Features and Ideas Discussion [original thread]
HiddenPorpoise wrote: Give them battleship sig targeting, suddenly ishtars aren't the best counter for ishtars and they don't get nerfed in everyway as much as other people are demanding they do. Sentries currently have 400 sig res, that is ...
- by Meandering Milieu - at 2014.08.06 02:44:00
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10. Escort carriers. - in Player Features and Ideas Discussion [original thread]
Can we get a gallente carrier that doesn't look like a space diaphragm? Please?
- by Meandering Milieu - at 2014.08.06 02:42:00
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11. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
PotatoOverdose wrote: Taleden wrote: (L) Tachyon Beam Laser II: 455dps @ 33+25km, 0.0174rad/s, 400m res
(L) 425mm Railgun II: 400dps @ 36+30km, 0.01263rad/s, 400m res
(L) 1400mm Howitzer Artillery II: 336dps @ 30+44km, 0.01125rad/...
- by Meandering Milieu - at 2014.08.06 02:39:00
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12. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Falin Whalen wrote: (S) Garde II: 421dps @ 30+18km, 0.036rad/s, 400m res
(S) Curator II: 396dps @ 52+12km, 0.0276rad/s, 400m res
(S) Bouncer II: 371dps @ 52+48km, 0.0192rad/s, 400m res
(S) Warden II: 346dps @ 75+42km, 0.012rad/s, 4...
- by Meandering Milieu - at 2014.08.06 02:34:00
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13. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Bronson Hughes wrote: HACs should be either good anti-support snipers, or good brawling cruisers, or good kiters, or any of several other roles. But none of them should get to be all of them at once , and I don't feel that overlapping them w...
- by Meandering Milieu - at 2014.08.05 16:42:00
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14. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Xercodo wrote: The post you quoted only mentioned reducing the bandwidth to maybe 4 heavies-worth or to remove sentry bonuses so that the the ishtar was forced to uses non-sentry drones. Actually I mentioned reducing heavy bandwidth to 20...
- by Meandering Milieu - at 2014.08.05 01:49:00
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15. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: Replace: 7.5% bonus to Sentry Drone optimal range and tracking speed with both of these: 7.5% bonus to Heavy Drone microwarpdrive speed 5% bonus to Heavy Drone damage You do know that it already gets a bonus to heavy...
- by Meandering Milieu - at 2014.08.05 01:46:00
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16. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Janice en Marland wrote: The Ishtar is only bonused for drones. You are essentially wanting to remove the Ishtar from the game. I am probably one of the biggest defenders of the ishtar. If it were to receive a nerf however, the lower track...
- by Meandering Milieu - at 2014.08.05 01:42:00
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17. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
So, I like the "half tracking of sentries idea", or at least lower their tracking to be similar to their long range counterparts. Against reducing damage as a battleship weapon, since that would only effectively hurt the domi. In conjunction, I ...
- by Meandering Milieu - at 2014.08.04 22:41:00
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18. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Odithia wrote: Sorry for the confusion, I meant to write that the Ishtar did as much damage as a Dominix (due to application/projection bonus) and more than an Armageddon then messed up changing the beginin of the sentance to "launch drone". ...
- by Meandering Milieu - at 2014.07.31 22:55:00
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19. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Odithia wrote: Meandering Milieu wrote: That is the entire flavor of Amarr vs Gal in drones. Amarr get less bandwidth and more drone bay space, where gal get more bandwidth and less drone bay space. You may as well say that Prophecy needs...
- by Meandering Milieu - at 2014.07.31 20:32:00
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20. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Odithia wrote: And bump the Prophecy to 100mbs to match the Myrmidon. That is the entire flavor of Amarr vs Gal in drones. Amarr get less bandwidth and more drone bay space, where gal get more bandwidth and less drone bay space. You ma...
- by Meandering Milieu - at 2014.07.31 18:33:00
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